Workshop 1 – Indie Game Collaboration: Emerging Creative Territories

This one day workshop will bring together indie game developers working in different regions with researchers and other stakeholders interested in culturally sustainable creative economy growth. It is the first stage of a project exploring the connections between place, culture and context in the recent expansion of indie games development.

The Bristol Games Hub is one of several cooperative ventures emerging as part of this expansion. The aim is to start some conversations between makers, researchers and other parties interested and invested in the potentials of creative economy growth for culture and creativity as well as for the bottom line.


Tuesday, May 20th

10 am – 5 pm


Bristol Games Hub

77 Stokes Croft

Bristol BS1 3RD

View on map



10.00 – 10.30: Registration and Welcome


10.30 – 11.00: Creative Territories Network Overview (Patrick Crogan and Helen Kennedy)


11.00 – 11.30: Indie Games: What’s That? (Niels Hoogendoorn and Joost Raessens)


11.30 – 12.30: Co-location, co-working and creative collaboration: the How’s and Why’s

(Caroline Chapain and Daniel Ashton)


12.30 – 1.30: Lunch


1.30 – 2.00: About the Dutch Game Garden (JP van Seventer)


2.00 – 3.30: Indie game development asset mapping exercise and reporting (Patrick Crogan and Helen Kennedy)


3.30 – 4.00: Coffee


4.00 – 5.00: Network Activity Planning


5.00: Drinks Reception



Patrick Crogan, Digital Cultures Research Centre, University of the West of England, Bristol

Helen Kennedy, Faculty of Arts, University of Brighton


Caroline Chapain, Department of Management, Birmingham University

Daniel Ashton, School of Humanities and Cultural Industries, Bath Spa University

Tom Rawlings, Director, Bristol Games Hub


Joost Raessens, Department of Media and Culture Studies, Utrecht University

Niels Hoogendoorn Department of Media and Culture Studies, Utrecht University

JP van Seventer, Director, Dutch Game Garden Utrecht


Debbie Rawlings Creative Territories Producer

Josh Jarrett Digital Cultures Research Center, University of the West of England, Bristol

Getting here


Arrival – Getting into town:

From Bristol Airport there are two options for travel to the City Centre/Games Hub.

Taxi – which should take between 30-40 mins.

Bristol Airport Taxi

Tel: 01275 475000

Bus – this can take you directly to Bristol Bus Station, from there you can take a short taxi ride to the Games Hub. The website has timetables.

Bristol Airport Bus

From Temple Meads Rail Station

Taxis can be found immediately outside the station entrance. A ride to the Games Hub will take around 15 minutes or less and should cost about £10.

To get to the Games Hub 

The Hub is on level 3 of the Dynamic Heating Services Building, 77 Stokes Croft. The entrance to the hub is on Thomas Street, opposite a restaurant called Poco and behind the Dynamic Heating Services Building.

From Bristol Bus Station

Take a taxi to Thomas Street, just off Stokes Croft and follow the directions for the entrance.

Click here for a map, including walking directions from the hotel and bus station.

Places to stay


For close proximity at a budget price, we would recommend The Ibis, on Millennium Square – see location on map, with walking directions to the Games Hub.