Jen Jenson is Professor of Pedagogy and Technology in the Faculty of Education and Director of the Institute for Research on Learning Technologies at York University, Canada. She is currently co-editor of Loading:The Journal of the Canadian Game Studies Association and past president of the Canadian Game Studies Association.
Working with Professor Suzanne de Castell (Dean, University of Ontario Institute of Technology), Dr. Nicholas Taylor (NC State University) and a team of students in her CFI-funded Play:CES (Play in Computer Environments) lab, she has designed a series of educational games including: “Contagion”, “Epidemic: Self-Care for Crisis”, a Baroque music game, and an iPad game for early readers, Compareware (available for free in the app store). She has completed 2 longitudinal studies of gender and digital gameplay, and holds a Partnership Development Grant that is attempting to intervene and support women and girls in the game industry, “Feminist in Games”.
She also recently completed a 3-year, mixed methods study of massively multiplayer online games and their players in partnership with SRI International, SImon Fraser University and Nottingham University, UK. She has published widely on education, technology, gender, design and development of digital games, and technology policies and policy practices in K-12 schooling. She has considerable experience working on and with teachers in relation to technology, pedagogy and curriculum, and authored a report for the Ontario Ministry of Education entitled “21st Century Skills, Technologies and Learning“. She is co-editor of Worlds in Play: International Perspectives on Digital Game Research(Peter Lang Press, 2007) with Suzanne de Castell and lead author of Policy Unplugged (McGill-Queens University Press, 2007) with Chloe Brushwood Rose and Brian Lewis.
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